
Dunjinn
IndieTurn-based dungeon crawl, every step advances foes; stealth, noise, and light matter. Procedural rooms mix traps, mimics, locks, loot; combat is gear-driven with augments, consumables, and breakable durability. Between runs use town to shop, craft/repair, vault gear; death drops your pack.
GEM score
0
24h
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GEM rank
#70,120 of 179,652
Indie rank
#48,267 of 127,570
Scores as of 26 Jul 2026
Free view: this score is three months behind the live score.